3 D Graphics

3ds max 6 Bible by Kelly L. Murdock

By Kelly L. Murdock

* exhibits starting clients how you can create an exhilarating animation their first actual day with 3ds max, the world's hottest animation modeling and rendering software program for movie, tv, video games, and layout visualization* 3ds max is used to create high-profile animations for function movies equivalent to X-Men 2, Minority record, and Tomb Raider, and within the construction of well known video games equivalent to Dungeon Siege, Spiderman, Command and triumph over: Renegade, and Grand robbery car* greater than one hundred fifty tutorials supply readers invaluable hands-on adventure below the professional suggestions of 3ds max grasp Kelly Murdock* A beneficial CD-ROM will contain a demo model of the recent 3ds max unencumber, educational records, 3D versions, bonus plug-ins, and extra* A sixteen-page, full-color insert indicates how contributing artists are taking max to the following point

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1005 1005 1006 1006 1009 1009 1011 1013 1014 1015 1015 Chapter 43: Using Render Elements and Effects . . . . . . . . . . 1017 Using Render Elements . . . . . . . . . . . . Adding Render Effects . . . . . . . . . . . . Creating Lens Effects . . . . . . . . . . . . . Global Lens Effects Parameters .

713 Selecting Advanced Lighting . . . . . . . . How light tracing works . . . . . . . . Enabling light tracing . . . . . . . . Tutorial: Viewing color bleeding . . . . . Using Local Advanced Lighting Settings . . . . . Tutorial: Excluding objects from light tracing . . . Working with the Advanced Lighting Override Material Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Part VIII: Character Animation . . . . . 845 845 845 846 848 851 851 851 853 855 Chapter 34: Character Modeling . . . . . . . . . . . . . . . 857 Understanding Your Character . . . . The curse and blessing of symmetry Dealing with details . . . . . Building Bodies . . . . . . . . Defining a structure . .

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