By Vanesa S. Olsen
A part of Packt's cookbook sequence, each one bankruptcy specializes in a unique point of operating with Alice. every one recipe has sensible, step by step directions with plenty of screenshots. This publication is designed essentially for lecturers constructing schooling plans and prepared to take advantage of 3D environments utilizing Alice three. Alice clients who are looking to increase their Alice programming abilities also will locate this booklet invaluable because it deals cutting edge 3D versions in motion. a few simple wisdom of Alice and the way it really works is important, even if you're not anticipated to have labored with model three sooner than.
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The playAudio procedure contains the this and playAudio labels, followed by a parameter name, audioSource, and three question marks ???. A context menu with an Import new audio source... option will appear. Click on this unique option and select an MP3 file with the background music to play. Then, click Open and the audio file name will appear. mp3)) 32 Setting Scenes See also Speaking with other people, in Chapter 7, Working with People Exporting a video, in Chapter 10, Customizing the Output Animating light's properties, in this chapter Checking the procedures and functions for each instance, in this chapter Working with templates to create a new planet, in this chapter 34 Chapter 2 How to do it...
Drop-down menu button again and specify a different value for the style parameter. This optional parameter defines the style of the movement animation and has four possible values: BEGIN_AND_END_ABRUPTLY: This value is useful when the user controls the movement of an actor by pressing certain keys BEGIN_GENTLY_AND_END_ABRUPTLY: The movement starts gently and increases the speed to end abruptly BEGIN_ABRUPTLY_AND_END_GENTLY: The movement starts immediately with a maximum speed but reduces the speed and ends gently BEGIN_AND_END_GENTLY: This is the default value and sometimes it won't look so good in the animation The names for the aforementioned possible values are very easy to understand and define the way the animation begins and ends.
Make sure that Alice is displaying the scene editor. If you see the Edit Code label at the lower-right corner of the big preview of the scene, it means that Alice is displaying the scene editor. If you see the Edit Scene label at the lower-right corner of a small scene preview, you should click on this label to switch to the scene editor. You will see the Model Gallery displayed at the bottom of the window. The initial view of the Model Gallery shows the following three packages located in the gallery root folder, as shown in the following screenshot: Looking Glass Characters: This package includes many characters that perform realistic animations for the characters.