3 D Graphics

COLLADA: sailing the gulf of 3D digital content creation by Remi Arnaud, Mark C. Barnes

By Remi Arnaud, Mark C. Barnes

COLLADA is a COLLAborative layout job for setting up an open usual electronic Asset schema for interactive 3D functions. This booklet explains intimately tips on how to use the COLLADA expertise in a undertaking using 3D resources, and eventually tips to create a good content material production pipeline for the main advanced improvement. Errata are published at http://collada.org/mediawiki/index.php/COLLADA_book.

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Extra resources for COLLADA: sailing the gulf of 3D digital content creation

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Both attributes are optional. 6. element. Contains 34 Chapter 2: COLLADA Document The different elements contained in a library are described in detail in later chapters. Techniques, Profiles, and Extras A true separation between source content and target content would mean that all the data for any target platform can be computed from the data in the source.

Theelement contains the URI to the source data from which the parent element was created. Most of the time, this will indicate the source data that was exported to COLLADA. • —Optional. The element contains descriptive information about the unit of measure, expressed in meters. It is an empty element (no content) and has attributes for the name of the unit and the measurement with respect to the meter. The unit element may appear zero or one time. 5. The element.

The authors want to thank all the partners and congratulate them for this exceptional result. 2 COLLADA Document Overview This chapter explains COLLADA core technology choices such as XML, XML Schema, URI, and addressing mechanism. Then it presents the COLLADA document and its core elements: , , and libraries. It ends with a discussion about XML text versus binary encoding. XML Language COLLADA is primarily a technology that encodes both the content and the information on how to use the content (semantics).

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